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Kinetic · 2024

Motion without limits.

A launch film and interactive microsite for a carbon-fibre racing frame.

A CGI film built in Unreal Engine and a WebGL microsite that let users manipulate aerodynamic drag in real time. Sold out in twelve minutes.

CampaignFilmInteractive
Impressions in the first 48 hours
2.4M
Time to sell out global inventory
12 min
Words of supporting copy on the landing page
0

The brief

Where we started.

To launch Kinetic's flagship carbon-fibre racing frame, we needed an artifact that moved as fast as the physical product. The campaign needed to bypass traditional cycling media entirely and launch directly into global hype-culture — a segment that treats cycling as fashion, not sport. Pre-orders had to convert the moment the film went live.

The strategy

A concept-led direction.

A 60-second CGI film built entirely in Unreal Engine. We took the exact aerodynamic stress points from Kinetic's CAD files and turned that raw data into a visual language of fluid dynamics and distortion. The film never explains the product — it demonstrates what the product makes possible. The technical truth becomes the emotional register.

The identity

What we built.

The film is paired with a WebGL-powered interactive microsite where users can manipulate the aerodynamic drag of the frame in real-time within their browser. Zero supporting copy on the landing page. The product name, a price, and a single action: reserve.

Deliverables

  • 60-second launch film
  • 15-second kinetic-typography social cutdowns
  • WebGL interactive microsite
  • Pre-order conversion flow

Services

Film DirectionMotion DesignInteractiveCampaign Strategy

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